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Marta Dahlig
BlacKeri



Location:
Warsaw, Poland

Language(s):
English, French, German, Polish

Member Since:
January 2005

Last Updated:
20 December 2006

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The Commodore
Painter, Photoshop
February 2007


   
A kind of a necromancer concept, done for ImagineFX Painter X texturing workshop (hints at various uses of different brushes, some tricks etc).

Kept looser in some parts on purpose. It was real fun to mix military and tribal styles.
Everything done from scratch in Painter X with a teeny-weeny bit of postwork in Photoshop. Some referencing, e.g. for the skull, the jacket (design wise), gold, but nothing major. As always, some studies for the character (the lighting was very hard for some reason...)
PS was used for the scars, scratches and wood textures - both made with custom brushes, as an experiment, extracted from a clone leaf (scars), an old bone and a plank (wood & scratches).

Here's some closeups:


Ps. The main image wouldn't show in my portfolio, so I am trying reuploading... how evil! :[
This Image has 47 comments on CGTalk >

 
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